We are all of us engaged in the trade of buying and selling time. When we stop smoking, we hope we are buying years. When we drink and drive, we are willing to sell a few years. But those are gambles with the odds. “In Time” is a science-fiction movie in which time is a fungible commodity. Are you willing to pay for 10 minutes of sex with an hour of your life?

The premise is damnably intriguing. Written and directed by Andrew Niccol, maker of such original sci-fi movies as “Gattaca” (1997) and “S1mOne” (2002), it involves once again people whose lives depend on an overarching technology. In this case, they can buy, sell and gamble with the remaining years they have to live.

The market in time is everywhere. On this imaginary Earth, humans have a Day-Glo digital clock on their forearms, clicking off the years, months, days and hours. It’s like a population clock, except that it always grows smaller. By grasping hands and interfacing, I can upload and download time with you.

Justin Timberlake stars as Will Salas, a citizen of some unexplained future or parallel world (the settings and costumes are relatively contemporary), who finds himself on the run from the law. In this world, genetic engineering has been used to switch off everyone’s body clock at age 25. At that point, they have one more year to live, but can work or make deals for more — or commit crimes. The 25-year limit had the curious effect of making everyone more or less the same age, which explains the sexy Olivia Wilde as Will’s mother.

One day, Will has a conversation with a morose man named Henry Hamilton (Matt Bomer), who explains he is 100 years old and has another century in the bank. He’s tired of living. Their conversation drags on into philosophical depths, until both fall asleep. Will awakens with an extra century on his clock and looks out the window to see Henry preparing to jump from a bridge. He runs out to stop him, is too late and is caught by a security camera, making him a suspect in the man’s death.

The plot now interweaves Sylvia Weis (Amanda Seyfried), daughter of the richest man alive, Philippe Weis (Vincent Kartheiser), who has untold centuries on his clock and is essentially immortal. But enough about the plot.

The movie I suppose is an allegory in which time is money in a brutally direct way. For some of these people, time burns a hole in their pockets. For me, the most suspenseful scene involves a high-stakes poker game. Think about it. An opponent bets his whole pot: his life. Do you see him, or do you fold? If you lose, you’re not broke, you’re dead.

That said, a great deal of this film has been assembled from standard elements. Narrow your eyes to focus on them: Will Salas has the Identikit look of modern young action heroes: shaved head, facial stubble. For contrived reasons, he is paired with a beautiful young beauty and must drag her along with him as they’re pursued by gunfire. The rich man moves nobly through a setting of opulence. The villain (Cillian Murphy) is androgynous and elegant, mannered in his cruelty. There are chases and so on. The only original element is the idea of timekeeping as a framework for these off-the-shelf parts. The only character of personal interest is Henry Hamilton.

Unanswered questions abound. The cars look like customized luxury boats from the 1970s; there’s a Lincoln Continental with the slab sides but no nameplate. The time is said to be “the near future,” yet Henry has already lived a century. Don’t even think to ask about the mechanism of the timekeeping, or how human life is stored up in what look curiously like VHS cassette cases. And what of etiquette? Is allowing people to see your forearm as vulgar as flashing a big roll of cash?

Justin Timberlake continues to demonstrate that he is a real actor, with screen presence. But after the precise timing and intelligence he brought to “The Social Network,” it’s a little disappointing to find him in a role that requires less. He has a future in the movies.

 

Early teaser trailer for Tron 3 that will be attached with the Tr2n Blu-Ray. Teaser preview, which acts as a short under the name “The Next Day,” gives an idea of where the franchise is heading next; and follows right behind the last installment.

 

It was supposed to be a simple birthday weekend in Southern California. But when sunrise arrives two hours early in the form of a haunting light from an unknown source, a group of friends watch in terror as people across the city are drawn outside and swept into massive alien ships that have blotted out the Los Angeles skyline.

 

The son of a virtual world designer goes looking for his father and ends up inside the digital world that his father designed. He meets his father’s creation turned bad and a unique ally who was born inside the digital domain of The Grid.

 

From the producers of Shaun of the Dead and Hot Fuzz, Attack the Block follows a gang of tough inner-city kids who try to defend their turf against an invasion of savage alien creatures, turning a South London apartment complex into an extraterrestrial warzone.

 

Three high school students make an incredible discovery, leading to them developing uncanny powers beyond their understanding. As they learn to control their abilities, and use them to their advantage, their lives start to spin out of control, and their darker sides begin to take over.

 

In Real Steel Hugh Jackman plays a boxing promoter who’s forced to reconnect with his estranged son. But the boxers on which Jackman hangs his hopes aren’t human: Real Steel, which is based on a Richard Matheson short story, is set in the near future, when “robot boxing” is all the rage. Controlled by their handlers, these overgrown Rock’ Em Sock ‘Em Robots are sent into the ring to do the work real human athletes used to do, but not even these guys are always built to take a punch. Just like their primitive plastic forebears, their blocks get knocked off routinely.

Real Steel, directed by Shawn Levy (with Steven Spielberg as one of the executive producers), is a big, expensive-looking entertainment masquerading as a modest, straightforward one, and sometimes the illusion works. Jackman’s Charlie Kenton is a down-and-out former boxer looking for his next big metallic meal ticket. Instead, he gets temporary custody of the son he seems to have forgotten he had, 11-year-old Max (Dakota Goyo), whose mother has just died in an accident. Charlie wants nothing to do with Max, and basically sells him off to the rich husband of Max’s aunt (played by a frosty Hope Davis, in the dragon-mom role), who wants custody. But one of the intricacies of the deal is that Charlie must first spend the summer with Max. And although the two don’t get along too famously at first, their relationship and their fortunes turn around when they stumble upon an early — circa 2016 — robot boxer that’s been relegated to the scrap heap but that still has plenty of fight left in him. Atom, as that robot is called, has a measure of charm compared with his newer, slicker counterparts. His eyes glow blue from behind his flat, fencer’s mask face, allowing him a degree of expressiveness. He also has a special characteristic built right in: He’s a sympathetic robot, able and willing to absorb and imitate any action a human makes.

The predictability of Real Steel — the fact that we know father and son will gradually be drawn closer, and that Atom will become a hero in his own idiosyncratic robot way — is less a liability than a kind of comfort food. This is one of those futuristic pictures that, the presence of robots aside, doesn’t look all that futuristic: The characters’ outfits have that retro-rugged gray-brown vibe of clothes you can find hanging on the sale rack at Diesel. (The exception are the limp, drapey T-shirts worn by Evangeline Lily as robot mechanic, and Jackman’s love interest, Bailey; she gets the Rick Owens stuff that you have to go to Barneys to get.) Shot by Mauro Fiore, the picture manages to look crisp and glossy even in its semi-drabness. And the action sequences are fairly clean and reasonably exciting — at their best, they capture the aura of watching a real-life fight, where athletic artistry coupled with the risk of real pain keep you wanting to watch, even when you have the impulse to turn away.

Jackman is predictably raffish and swaggering — watching him is painless, though the role doesn’t ask a lot of him emotionally. Goyo’s Max is a scrappy little wiseacre, but you warm up to him: His role in the proceedings is to see value in a thrown-away robot — as a thrown-away kid, he can sure identify — and he slips into the role comfortably.

Watching Real Steel, I kept thinking of Brad Bird’s retro-modern cartoon The Iron Giant, and of how that picture humanized a metal alien so effortlessly.

Still, there’s something disappointingly anonymous about Real Steel. (The screenplay is by John Gatins, working from a story by Dan Gilroy and Jeremy Leven, inspired by Matheson.) It goes through all the motions, properly and efficiently, and yet it’s missing some core warmth. Watching Real Steel, I kept thinking of Brad Bird’s retro-modern cartoon The Iron Giant, and of how that picture humanized a metal alien so effortlessly.Atom is appealing enough, but the movie conditions us to care for him more than it gives us reason to. In the end, we just give in, because that’s what the movie expects of us.

But even within that context, a few sequences stand out: When Max realizes Atom can imitate human movement, he urges Charlie to train with him, and the two set up an impromptu training ground in front of an old motel, right-jabbing and uppercutting in unison. The moment is captured in wide shot and carefully cut, so we can take the measure of both of these bodies, the mechanical one and its flesh-and-blood counterpart, in all their glory. Sugar Ray Leonard consulted on Real Steel, and though I’m not sure you can see evidence of that awesome street cred throughout most of the movie, it certainly shines through here. As Jackman and Atom work through their moves, simpatico, they present the brief illusion that something might actually be at stake here. And that muscle might have more in common with motherboards than we ever would have thought.

 

When astronomers discovered the phenomena of magnetic tornados on the planet Mercury, they were amazed by the destructive power of these gargantuan solar-fueled magnetic fields…but they never imagined witnessing the catastrophic forces in their own backyards.

 

In this graphic and violent, post-apocalyptic thriller, nine strangers-all tenants of a New York high rise apartment—-escape a nuclear attack by hiding out in the building’s bunker-like basement. Trapped for days underground with no hope for rescue, and only unspeakable horrors awaiting them on the other side of the bunker door, the group begins to descend into madness, each turning on one another with physical and psycho-sexual torment.

 

Late on the night of June 9, 1982, the West German film director Rainer Werner Fassbinder made a telephone call from Munich to Paris to tell his best friend he had flushed all his drugs down the toilet — everything except for one last line of cocaine. That was the line that killed him. He made his first film at the age of 22, and 40 films before dying at 36. So there should be another 50 or 60 films. Could he have maintained his incredible output? We will never know. What is remarkable is what a high standard he maintained, what a stylistic vision he produced on such small budgets.

In the treasure of his work, it’s not surprising that “World on a Wire” (1973), a two-part, 212-minute science fiction project for West German television, went unseen in the rest of the world for many years. Only now is it being shown in the U. S., earlier at the Museum of Modern Art and now at the Siskel Film Center. It involves a familiar sci-fi theme: The possibility that this entire world exists entirely inside another world, perhaps as a computer simulation.

I don’t believe we’re expected to be shocked by that possibility. The story centers on Stiller (Klaus Löwitsch), an engineer who works for a program named Simulacron, which fabricates complete identities for characters who don’t know they’re unreal. In the film, Stiller and others discuss the notion that reality is unreal, tracing it to Plato. The purpose of Simulacron is said to be the prediction of consumer trends 20 years into the future, although there may be a more sinister purpose. It’s possible to imagine all the creatures inside Simulacron as living in a sort of SimCity controlled from a higher level. Or are perhaps the fabricators of Simulacron themselves manipulated by still higher puppet masters?

I’m not convinced Fassbinder really cared. The plot for him simply provides an occasion to demonstrate the way he imposed his visual and dramatic style on characters who were often played by the same actors, who spoke in the same mannered melodramatic manner, who inhabited worlds in which everyone seemed aware of artifice.

Stiller’s dilemma is that his world, whatever it is, doesn’t add up. He works for Vollmer (Adrian Hoven), who has programmed Simulacron. Vollmer discovers something about his program before mysteriously disappearing, and Stiller believes he destroyed himself in despair. Then Lause (Ivan Desny), head of security for the firm, disappears. At one moment he’s at a party, speaking with Stiller, and at another moment he’s gone, his chair empty, — and, more alarmingly, no one there realizes he was there or has even heard of Lause. Nor is there any record of him.

Fassbinder’s camera massages his characters, gliding through elaborate spatial movements as if somehow their lives are connected in an occult way with the arrangement of space and time. The dialog is usually arch and ironic. The mannerisms — the smoking, the drinking, the sexual display — are affected. Recognizing such actors as Margit Carstensen (“The Bitter Tears of Petra Van Kant”), we realize we could be witnessing what they do, entirely arbitrarily, in this movie when they are not in that one. Fassbinder is their Vollmar. Perhaps Stiller represents all those fascinated by Fassbinder and how he lived and thought.

“World on a Wire” is slowed down compared to most Fassbinder. He usually evokes overwrought passions, sudden angers and jealousies, emotional explosions, people hiding turmoil beneath a surface of pose. Here there’s less of that emotional energy. But if you know Fassbinder, you might want to see this as an exercise of his mind, a demonstration of how one of his stories might be transformed by the detachment of science fiction.

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